3ds max shared vray material library mutliple scenes

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I had to open up this A+D material library and then apply the materials from the template menu.

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Just to get this straight: Should I have for example pre-defined metal materials available with default Max installation? (Chrome? Gold?)Įdit: Just as I formulated the question I found them from Templates. Forgive me my lack of knowledge, Im afraid I dont quite follow what I should have and what I shouldnt. Once you've selected an asset, you can drag and drop the file directly into 3ds Max, adding it to the scene using Xref, merge or replace. Use the Asset Library to quickly access 3D content on your local computer and network in a single view, with all content instantly searchable. Then I thought it was removed for some reason on next versions. Alt menu: Content menu > Launch 3ds Max Asset Library. I remember having some very old max version back the years where those were shown.

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The 'MAX' directory may be different - depends on which configuration you're using (Customise > Custom UI and Defaults Switcher)Īpparently I have somehow managed to screw things during installation since there is no pre-defined materials at all. Do what properly? Auto-populate the Material Editor? Those come fromĭocuments and Settings\\Local Settings\Application Data\Autodesk\3dsMax\9 - 32bit\enu\defaults\MAX\Medit.mat

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